Our captain and his plane
I took the controls (very) briefly.
Smiling and terrified
The giant bridge to Brunswick between Jekyll and Saint Simons
I look like a tool :D
Another year, another birthday! Because it worked so well as an alternative to the Super Bowl, I held another limited Halo LAN party to celebrate. The afternoon and night were filled with Slayer, Hog Heaven, and terrible attempts at custom game types we always found some way to break. Halo 2 Anniversary multiplayer continues to feel like one of the best LAN experiences available.
The next morning Rob and I woke up early and met up with Ty at the Sanford airport to graciously accept an offer to fly up to Saint Simons Island, GA in a small prop plane—the first time I’ve flown like that since I was in single digits (and the first time ever for Rob).
It turned out to be a complete blast! Literally—it was the day after a cold front moved through, leaving us with beautiful weather and strong winds. After a thorough preflight inspection, we squeezed into the cockpit, ran through a takeoff checklist, taxied to the runway, and, with my stomach in knots, floated into the air.
We fought strong headwinds all the way to Georgia, taking a detour to Cape Canaveral to see the shuttle building and landing runway. Our direct path was up the Atlantic coast, and along the way we spotted many familiar landmarks as Ty spoke another language to every major tower we passed.
Once into Georgia we spotted Jekyll Island, the barrier island just south of our destination (and where Rob first showed off his just-acquired bike-riding skills only 18 months ago). The approach to the small, tower-less airport on Saint Simons was winding and fraught with turbulence—the plane pivoting from side to side all the way to touchdown (we survived). Continue reading “Birthday Weekend 2018”
It’s been awhile since I’ve done one of these status updates! My home and work life have been kind of turned upside down since the end of Spring and I haven’t devoted much time to writing, so let’s catch up!
Continue reading “Life Update, September 2018”
Hey everyone! Above is my finished (finished!) oral history interview project about my grandpa Pops’ life. Clocking in at around 2:40h, the interview is broken into 16 clips by topic and arranged chronologically. It covers everything from growing up during the Great Depression to reflecting on a life of raising six kids, 12 grandkids, and countless great-grandkids (single MP3 version).
Continue reading “Pops Oral History Project”
Whether it’s your cup of tea or not, Rob and I (and a number of friends) have really enjoyed playing and keeping up with EnterPLAY’s My Little Pony Collectible Card Game (MLPCCG) over the past few years. After hurriedly learning the game the morning of the 2nd set’s pre-release (May 2014), we’ve traveled to Regionals in both Atlanta and Miami, played multiple years at GenCon, and even threw our own pre-release (rented out a room at Dunkin and everything!). It was something we were able to really invest in together and meant a lot to us.
We recently decided to redo our living room and bought a small coffee table for IKEA hacking—we planned to replace the removable plastic top with a piece of stained pine. Along the way, we had this crazy idea to create a collage of memorable MLPCCG cards on the flip side of the wood top. Over the course of a few weekends and through a series of much-more-involved-than-we-first-thought steps, we:
- selected all of the cards across all sets to include (all of the cards held memories to us, whether it was a tight win, a bitter loss, or a favorite episode)
- double-sided-taped down each card to poster board sized to fit on the wood
- cut off the overhang
- taped the mass of cards and poster board to the wood
- mixed and poured a coat of lacquer over top (and let sit for days)
- shaved off the edge drip and nailed down the unfortunately-bubbled sections
- created a frame out of old plastic and poured a second lacquer coat
- beveled the edges on all sides with a router
- dropped it in the dang table
Taking the idea from silly concept to finished table top was more work (and more costly) than I think I was ready for, but it was a super fun project nonetheless. Many thanks to Erik for the tools and know-how to get something like this done. It’s a shame the game itself doesn’t have much of a following anymore, but we’ll always have the good memories.
PS: We’ve still got two unopened boxes of Seaquestria and Beyond if anyone local would like to do a draft or something!
This week I participated in one of the first combined Hack Days at my workplace, which brought together IT teams from across campus that normally don’t interact on a daily basis. I’ve always loved the concept of trusting people and letting them work on whatever they find most valuable for a period of time (it is baked into my team’s sprint schedule three times a year), so I wanted to support the event and encourage my peers to do so in the future.
I’ve been acting as a Scrum Product Owner for the past year and am in the process of transitioning to a team wide ScrumMaster for the foreseeable future, so my hack day projects were centered around building two small tools to assist in the calculation of business value and effort estimation (exciting stuff!):
- Protocalc: Not the best name I’ve ever come up with, but it works! This simple tool sucks in a JSON object of categories, questions, and answers (and weights to those categories and questions) and dynamically generates a web form out of them. Filling out this form will give you a business value estimate for any item or feature, both out of 100 and out of 20 (depending on how you’d rather round). It’s a simple way to share an understanding of what drives value on our team and removes a lot of the overhead and ambiguity in calculating some usable value indicator. The question and answer set can be easily swapped out for different teams and different value streams making it reusable.
- Plokker: Most Agile teams regularly estimate the relative effort of items on the backlog as this scoring is useful for determining how much a team can and should commit to in sprints. A pretty popular way to do that is through “planning poker” in which team members determine their own estimates and then try to reach a consensus.
Here’s a music video / clip reel of my favorite game announcements, trailers, and gameplay from E3 2018! I used to make a point to make one of these every year but it dropped off many years ago. After a really thrilling set of reveals (and the sad state of world), I decided to dust off the process and take on the simple creative exercise.
The whole process is so enjoyable: finding the game trailers I love, selecting the perfect song for the mood I want to impart, extracting the most thrilling video clips, creating a beat track to align the clips, arranging everything…it feels awesome to feel a clip slide right into place with the music. A couple nights of that and some polish and viola, a little time capsule of my mood, interest and excitement bundled into one hype reel.
Even if these games never live up to the hype (or come out at all), I’ll always love a good E3 trailer. Enjoy!
Continue reading “E3 2018 Music Video”
Rob and I present a retrospective on our 2017 adventure of filling the Florida State Parks passport book. Sorry for the wind noise!