Categories
Gaming

Super Mario Maker World

The “Super World” update for Mario Maker 2 could not have come at a better time. To generate some spice during the COVID-19 lock-down (and as a break from studying for the PMI-ACP), the roomies and I spent May and June building our own Super Worlds and played them together in early July.

It’s nothing too special in a Mario Maker sense, and it’s my first real shot at designing challenging (but not super challenging) levels, but I took it pretty seriously and I’m pretty happy with the results! Enough to make a trailer at least.

Below are screenshots, level codes, and some narrative bits I wrote for each world to read during our livestream. I even wrote this…ridiculous prologue story to set the scene in the hour prior to the stream that you all have the sad privilege to read now. If you want to play the Super World yourself, my Maker ID is: GCG-9QN-TMG

Categories
Gaming

Mario Maker 2: Inaugural Jam

Last Thursday (our typical game night), instead of fireworks and flags, we took advantage of the release of Super Mario Maker 2 to host a little game jam! Ever since the original Mario Maker on Wii U I’ve had fantasies of having little game jams where we all create level designs with some constraints. For our initial attempt at a jam, we gave three randomly-assigned traits (game type, level type, style) to each participant and broke for an hour to create levels.

Once the timer sounded, we uploaded and validated our creations and took turns trying them out. Below are each of the levels and their codes: